Showing posts from July, 2006
Have we reached the End of History, or it starts all over again? For generations, men [and women] have always proclaimed the end of history. Like us, they felt that they have reached the apex of human civilization, at least in terms of the social organisation. It has always been assumed that technology will progress, more and more wealth will be created, new frontiers of knowledge will be explored and new powers will emerge, but essentially the human civilization will go on in its current form. So thought the Romans, and the subsequent empires after them. Many thinkers thought so, Hegel most notably [who is thought to have invented the modern term], Marx in a different sense [as he thought of a future society which will be the end] and more recent neo-cons [influenced by Francis Fukuyama, who ended up writing the thesis]. But, as all of us know, while the end of history appeared to have arrived at many junctures, subsequent generations always found out that this was a foolish though
- Other Apps
This month’s e-learning network meeting covered a very interesting topic – Serious Games [or, Games-based Learning]. As you know already, this is close to my heart [I see a smile there – oh yes, I am not high on fidelity if you start counting how many things are close to my heart]. Not just because I play NationStates, or spent hours playing Brian Lara’s Cricket. Nor it is because I so deeply loved my stint setting up Neighbourhood Learning Centres back in 1996, when I was so deeply committed to the idea of teaching kids to play SIMCITY. For me, I did learn a lot through sports – while playing cricket or watching it or reading about it [Have you read ‘Never Say Die’?] – team play, discipline, commitment, character and presentation. The presentations were based on a survey, where 50 large corporations across Europe were surveyed on their perception/ acceptance of the idea of games-based learning. The findings are, of course, suitably vague – most people say it is an interesting concep
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.